JUST ONE MORE ASYM Wiki Guía Adversary Flarereaver
Control map S-tier — trap toda la arena y embush Survivors con presión hunter end-game.
Flarereaver es un Adversary Trapper / Ambusher de 3 000 Points — controla toda la map con traps y area denial. Flarereaver está en tier S en la Tier List con Apprentice — el otro pick meta 3000 P para hunter mains que quieren control full-map en vez de summon swarms.
Tagline: « I.. I don’t know what it is, or what it wants.. But it’s not on our side. »
Por qué desbloquear Flarereaver
- Macro trap más fuerte del roster.
- Apprentice + Flarereaver duo S-tier tier list.
- Deny rotates Survivor en todas maps standard.
- End-game goal trap-focused hunter mains.
Omite si: no mastered Hunter (~1250 P) — Flarereaver = upgrade end-game Hunter.
Pilares del estilo
- Layer traps early — mid-round too late.
- Ambush trapped targets — traps alone rarely kill 16 stacks.
- Pair summons o debuffs — Apprentice/Chronos multiply value.
- Control regroup paths — Doctor stacks need routes.
- Respeta clear tools — organized Survivors clear traps on rotates.
Combos equipo
- Flarereaver + Apprentice — S-tier per Tier List.
- Flarereaver + Hunter — double trap layers.
- Flarereaver + Guilt — trapped Survivors eat Landslide.
Counters Survivor
- Grouped regroups — traps less value vs ball.
- Firefighter denial — fire clears some trap value.
- Caller discipline — « trap lane » calls save stacks.
Mapas
| Map | Tip Flarereaver |
|---|---|
| District | Building + parking trap layers |
| Double Runes | Stair + pillar nets |
| Cloud Nine | Bridge + laser funnel |
| Green Garden | Edge path traps toward platform |
Flarereaver vs Hunter
Hunter (~1250 P) teaches trap basics. Flarereaver (~3000 P) = full-map denial.
Errores comunes
- Trapping sin team kill follow-up.
- 3000 P unlock antes Spotter intel.
- Ignorar trap clear on regroup.
Cadencia refresh traps
Refresh regroup paths every mid-round. District: layer parking exits luego interior secondary routes.
Survivor clear reads
Si traps disappear fast, switch ambush after attrition. Pair Chronos slow para clearers walk into secondary nets.
Economía 3000 P
Flarereaver compete Apprentice — trap mains Flarereaver; summon mains Apprentice.
Plan entrenamiento
- Tres matchs — refresh traps on timer.
- Un duo Apprentice trap → summon → kill chain.
- Master Hunter first si under 1250 P experience.
Comms trap teams
Call trap lane on regroup para Apprentice/Executioner know netted path.
Notas competitivas
Flarereaver gana attrition rounds forcing second-choice regroup paths — refresh layers every mid-round District.
Guías relacionadas
Preguntas frecuentes
Respuestas rápidas a las dudas más comunes sobre JOMA.
¿Cuánto cuesta Flarereaver?
Unos 3 000 Points — unlock trapper S-tier.
¿Flarereaver o Apprentice?
Both S tier 3000 P. Flarereaver traps. Apprentice summons. Together strongest duo.
¿Más duro que Hunter?
Higher macro demand — Hunter 1250 P fundamentals first.
¿Mejor map?
District y Cloud Nine chokes — regroup paths to trap.
¿Sin Apprentice?
Still S tier solo — traps win attrition.
¿Cuándo refresh traps?
Every mid-round and before Death Sentence spike.