Adversaries

JUST ONE MORE ASYM Wiki Guía Adversary Flarereaver

Control map S-tier — trap toda la arena y embush Survivors con presión hunter end-game.

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Guía Flarereaver

Flarereaver es un Adversary Trapper / Ambusher de 3 000 Points — controla toda la map con traps y area denial. Flarereaver está en tier S en la Tier List con Apprentice — el otro pick meta 3000 P para hunter mains que quieren control full-map en vez de summon swarms.

Tagline: « I.. I don’t know what it is, or what it wants.. But it’s not on our side. »

Por qué desbloquear Flarereaver

  • Macro trap más fuerte del roster.
  • Apprentice + Flarereaver duo S-tier tier list.
  • Deny rotates Survivor en todas maps standard.
  • End-game goal trap-focused hunter mains.

Omite si: no mastered Hunter (~1250 P) — Flarereaver = upgrade end-game Hunter.

Pilares del estilo

  1. Layer traps early — mid-round too late.
  2. Ambush trapped targets — traps alone rarely kill 16 stacks.
  3. Pair summons o debuffs — Apprentice/Chronos multiply value.
  4. Control regroup paths — Doctor stacks need routes.
  5. Respeta clear tools — organized Survivors clear traps on rotates.

Combos equipo

  • Flarereaver + Apprentice — S-tier per Tier List.
  • Flarereaver + Hunter — double trap layers.
  • Flarereaver + Guilt — trapped Survivors eat Landslide.

Counters Survivor

  • Grouped regroups — traps less value vs ball.
  • Firefighter denial — fire clears some trap value.
  • Caller discipline — « trap lane » calls save stacks.

Mapas

MapTip Flarereaver
DistrictBuilding + parking trap layers
Double RunesStair + pillar nets
Cloud NineBridge + laser funnel
Green GardenEdge path traps toward platform

Flarereaver vs Hunter

Hunter (~1250 P) teaches trap basics. Flarereaver (~3000 P) = full-map denial.

Errores comunes

  • Trapping sin team kill follow-up.
  • 3000 P unlock antes Spotter intel.
  • Ignorar trap clear on regroup.

Cadencia refresh traps

Refresh regroup paths every mid-round. District: layer parking exits luego interior secondary routes.

Survivor clear reads

Si traps disappear fast, switch ambush after attrition. Pair Chronos slow para clearers walk into secondary nets.

Economía 3000 P

Flarereaver compete Apprentice — trap mains Flarereaver; summon mains Apprentice.

Plan entrenamiento

  1. Tres matchs — refresh traps on timer.
  2. Un duo Apprentice trap → summon → kill chain.
  3. Master Hunter first si under 1250 P experience.

Comms trap teams

Call trap lane on regroup para Apprentice/Executioner know netted path.

Notas competitivas

Flarereaver gana attrition rounds forcing second-choice regroup paths — refresh layers every mid-round District.

Guías relacionadas

FAQ

Preguntas frecuentes

Respuestas rápidas a las dudas más comunes sobre JOMA.

¿Cuánto cuesta Flarereaver?

Unos 3 000 Points — unlock trapper S-tier.

¿Flarereaver o Apprentice?

Both S tier 3000 P. Flarereaver traps. Apprentice summons. Together strongest duo.

¿Más duro que Hunter?

Higher macro demand — Hunter 1250 P fundamentals first.

¿Mejor map?

District y Cloud Nine chokes — regroup paths to trap.

¿Sin Apprentice?

Still S tier solo — traps win attrition.

¿Cuándo refresh traps?

Every mid-round and before Death Sentence spike.