JUST ONE MORE ASYM Wiki Adversaries Guide
Master every Adversary and dominate the hunt in JUST ONE MORE ASYM.
Adversaries are player-controlled sub-killers who work alongside the AI-controlled Aberrant to hunt down Survivors. Each Adversary has a unique playstyle, from aggressive rushdowns to cunning trappers.
How Adversaries work
- 4v16 format — up to 4 hunters (1 Aberrant + 3 Adversaries) vs 16 Survivors.
- Support the Aberrant — your job is to protect the AI killer and help it eliminate Survivors.
- Unique abilities — each Adversary has distinct skills that change how you approach the hunt.
All Adversaries
Free Adversaries
Spotter
- Cost: Free
- Category: Hexer / Ambusher
- Playstyle: Surveillance specialist — track Survivors and provide intel to your team.
Paid Adversaries
Dullahan (400 P)
- Category: Rushdown / Summoner
- Playstyle: Aggressive rushdown with summoning abilities.
Anarchist (800 P)
- Category: Rushdown / Damager
- Playstyle: The only non-braindead Adversary — requires active player control.
Executioner (950 P)
- Category: Damager / Tank
- Playstyle: High damage dealer who excels at securing kills.
Firework (1,000 P)
- Category: Glass Cannon / Ambusher
- Playstyle: The fastest Adversary — hit-and-run tactics.
Chronos (1,111 P)
- Category: Hexer / Zoner
- Playstyle: Debuff specialist who slows and weakens Survivors.
Hunter (1,250 P)
- Category: Hexer / Trapper
- Playstyle: Set traps and control areas to corner Survivors.
Custodian (1,350 P)
- Category: Support / Tank
- Playstyle: Unique Defense mechanic protects fragile allies. Iron Construct passive grants damage reduction and threshold immunities. Brace creates Protected redirects, Seize throws survivors into your team, and Tremor shockwaves restore Defense. Released August 5, 2026.
Sin (2,000 P)
- Category: Tank / Ambusher
- Playstyle: Guilt’s counterpart — ~1,000 HP tank with Swing, Landslide, Boulder, and Charge. Slow but punishing; excels at ambushes, loop breaks, and pairing with Guilt Aberrant. Landslide can pass walls after the May–June 2026 rework.
Chaser (2,000 P)
- Category: Rushdown / Damager
- Playstyle: Seeker’s counterpart — high speed and stamina with Slash, Pounce, Scream, and Seek. Instability passive drains stamina on damage; pairs with Seeker for double chase pressure.
Apprentice (3,000 P)
- Category: Summoner / Ambusher
- Playstyle: Deathwatch’s counterpart — summon allies and overwhelm Survivors.
Flarereaver (3,000 P)
- Category: Trapper / Ambusher
- Playstyle: Control the entire map with traps and area denial.
Vestige (achievement / shop unlock)
- Also called: Outsider, Visage
- Category: Rushdown / Damager (verify role tags in-build)
- Playstyle: Breathless stamina floor, Carve, Impalement bleed, Severance Strike stacks. Often gated behind Archfactor Adephagia — see Vestige Guide and Upcoming Roster.
Subfactors
Beholder is a special AI-controlled subfactor that can replace the Aberrant under specific conditions. With 900 HP and a support kit focused on revealing Survivors, applying debuffs, and the devastating Overmark ability, Beholder prioritizes backliners over tanks. See the Beholder Guide for full details.
Adversary strategies
General tips
- Support the Aberrant — work together with the AI killer.
- Target isolated Survivors — easier kills away from the group.
- Use your abilities — each Adversary has distinct skills.
- Control the map — block escape routes and funnel Survivors.
- Don’t overcommit — know when to retreat and regroup.
Role-specific strategies
For Rushdowns
- Chase down fleeing Survivors.
- Use speed to your advantage.
- Don’t get kited by agile Survivors.
For Tanks
- Frontline for the Aberrant.
- Absorb damage and protect allies.
- Control choke points.
For Hexers
- Debuff Survivors before engagements.
- Slow down fleeing targets.
- Support other Adversaries with utility.
Featured deep dives
- Spotter Guide — free surveillance starter and intel fundamentals.
- Firework Guide — fastest glass-cannon rushdown at 1,000 P.
- Chaser & Sin Guide — 2,000 P Aberrant mirrors, synergy with Seeker/Guilt, and comparisons to Firework/Chronos.
- Dullahan Guide — 400 P rushdown + Risen summons for beginners.
- Hunter Guide — 1250 P trap control and area denial.
- Chronos Guide — 1111 P silence and slow debuffs.
- Executioner Guide — 950 P frontline damage and Divide utility.
- Anarchist Guide — 800 P active-control rushdown.
- Apprentice Guide — 3000 P S-tier summoner.
- Flarereaver Guide — 3000 P S-tier map traps.
- Vestige Guide — Outsider/Visage Strike stacks, Adephagia unlock, Breathless stamina floor.
- Custodian Guide — support-tank with Defense mechanic, Brace Protected, Seize throw, and Tremor shockwave (added Aug 2026).
- Beholder Guide — subfactor Aberrant with 900 HP, Finder reveal, Scryer pull/push, and Overmark debuff bomb.
Practice focus after Assisted Rebellion / Power & Speed
Pair your Adversary with the Aberrant instead of solo hunting. Study How to Beat Aberrants and How to Beat Guilt so you know what good peel looks like — then break it. Special rounds: Death Sentence.
Related guides
- Getting Started — learn the basics.
- Survivors — know your prey.
- Tier List — see which Adversaries are strongest.
- Maps — learn the best ambush spots.
Frequently Asked Questions
Quick answers to the most common questions about JOMA.
How many Adversaries are in JOMA?
Public builds commonly list around 12–13 Adversaries. Custodian was added August 5, 2026. Vestige and upcoming hunters like Valkyrie are verify-in-build. Check your shop for the current roster.
Which Adversary is best for beginners?
Spotter is free and teaches surveillance basics. Dullahan (400 P) is good for learning aggressive play.
How do I unlock new Adversaries?
Earn points by playing matches and completing challenges. Each Adversary costs a different amount of points.
What is the difference between Adversaries and Aberrants?
Adversaries are player-controlled sub-killers, while Aberrants are AI-controlled main killers. Adversaries support the Aberrant in hunting Survivors.